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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 7 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
BCSHCI
2007
13 years 9 months ago
A toolkit approach to sketched diagram recognition
Sketch-based tools provide a more human centered design environment than traditional widget-based computer design software. A number of sketch tools exist that support specific de...
Beryl Plimmer, Isaac Freeman
ITICSE
2005
ACM
14 years 1 months ago
From objects-first to design-first with multimedia and intelligent tutoring
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
GROUP
2010
ACM
13 years 5 months ago
Design, implementation, and evaluation of an approach for determining when programmers are having difficulty
Previous research has motivated the idea of automatically determining when programmers are having difficulty, provided an initial algorithm (unimplemented in an actual system), an...
Jason Carter, Prasun Dewan
AIED
2007
Springer
14 years 1 months ago
VL-PATSy: Facilitating vicarious learning via intelligent resource provision
This paper describes an adaptive system called VL-PATSy, an extension to an existing system (PATSy) that adds a mechanism for serving vicarious learning (VL) resources. Vicarious l...
Richard Cox, Jianxiong Pang