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» A three-state model of graphical input
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PLDI
2012
ACM
11 years 9 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...
SPIN
2010
Springer
13 years 4 months ago
Efficient Explicit-State Model Checking on General Purpose Graphics Processors
We accelerate state space exploration for explicit-state model checking by executing complex operations on the graphics processing unit (GPU). In contrast to existing approaches en...
Stefan Edelkamp, Damian Sulewski
ACL
2010
13 years 5 months ago
Phrase-Based Statistical Language Generation Using Graphical Models and Active Learning
Most previous work on trainable language generation has focused on two paradigms: (a) using a statistical model to rank a set of generated utterances, or (b) using statistics to i...
François Mairesse, Milica Gasic, Filip Jurc...
GLVLSI
2005
IEEE
103views VLSI» more  GLVLSI 2005»
14 years 19 days ago
Causal probabilistic input dependency learning for switching model in VLSI circuits
Switching model captures the data-driven uncertainty in logic circuits in a comprehensive probabilistic framework. Switching is a critical factor that influences dynamic, active ...
Nirmal Ramalingam, Sanjukta Bhanja
ACII
2005
Springer
14 years 17 days ago
Informal User Interface for Graphical Computing
This paper explores a concept of sketch-based informal user interface for graphic computing, which can be characterized by two properties: strokebased input and perceptual processi...
Zhengxing Sun, Jing Liu