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FPLAY
2008
13 years 9 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
IPCCC
1999
IEEE
13 years 12 months ago
Measurement, analysis and performance improvement of the Apache Web server
Performance of Web servers is critical to the success of many corporations and organizations. However, very few results have been published that quantitatively study the server be...
Yiming Hu, Ashwini K. Nanda, Qing Yang
HIPC
2009
Springer
13 years 5 months ago
Continuous performance monitoring for large-scale parallel applications
Traditional performance analysis techniques are performed after a parallel program has completed. In this paper, we describe an online method for continuously monitoring the perfor...
Isaac Dooley, Chee Wai Lee, Laxmikant V. Kal&eacut...
ADT
2010
13 years 7 months ago
An EAP-EHash authentication method adapted to resource constrained terminals
: In the era of mobile and wireless networks, the growing complexity of end devices and the accentuated tendency towards miniaturization of them raise new security challenges. Auth...
Omar Cheikhrouhou, Maryline Laurent, Amin Ben Abda...
EUROMICRO
2009
IEEE
13 years 11 months ago
Synthetic Metrics for Evaluating Runtime Quality of Software Architectures with Complex Tradeoffs
Runtime quality of software, such as availability and throughput, depends on architectural factors and execution environment characteristics (e.g. CPU speed, network latency). Alth...
Anakreon Mentis, Panagiotis Katsaros, Lefteris Ang...