—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
In this paper we propose a new method for the simultaneous segmentation and 3D reconstruction of interest point based articulated motion. We decompose a set of point tracks into r...
The finite element method is applied to generate primitives that build continuous deformable shapes designed to support a new free-form modeling paradigm. The primitives autonomou...
This paper tackles shape grammar parsing for facade segmentation using a novel optimization approach based on reinforcement learning (RL). To this end, we use a binary recursive g...
State-of-the-art methods for human detection and pose estimation require many training samples for best performance. While large, manually collected datasets exist, the captured v...
Leonid Pishchulin, Arjun Jain, Mykhaylo Andriluka,...