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» A user interface for interactive cinematic shadow design
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IUI
2004
ACM
15 years 11 months ago
Designing example-critiquing interaction
In many practical scenarios, users are faced with the problem of choosing the most preferred outcome from a large set of possibilities. As people are unable to sift through them m...
Boi Faltings, Pearl Pu, Marc Torrens, Paolo Viappi...
INTERACT
2003
15 years 7 months ago
Embedding Interactions in a Retail Store Environment: The Design and Lessons Learned
: We developed a steerable interface system that can direct graphical displays to any desirable locations, can capture interactions at any desirable locations, and can track user l...
Piyawadee Noi Sukaviriya, Mark Podlaseck, Rick Kje...
ACMDIS
2008
ACM
15 years 8 months ago
Zebra: exploring users' engagement in fieldwork
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
Yann Riche, Matthew Simpson, Stephen Viller
INTERACT
2007
15 years 7 months ago
InterCUBE: A Study into Merging Action and Interaction Spaces
We describe the development of a novel tangible interface we call the InterCUBE, a cube-shaped device with no external buttons or widgets. We study the implications of such a shape...
Benjamin Salem, Harold Peeters
CHI
2010
ACM
16 years 1 months ago
Designing with interactive example galleries
Designers often use examples for inspiration; examples offer contextualized instances of how form and content integrate. Can interactive example galleries bring this practice to e...
Brian Lee, Savil Srivastava, Ranjitha Kumar, Ronen...