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» A virtual network (ViNe) architecture for grid computing
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NOSSDAV
2005
Springer
14 years 1 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
IEEEARES
2006
IEEE
14 years 1 months ago
A Reference Model for Authentication and Authorisation Infrastructures Respecting Privacy and Flexibility in b2c eCommerce
Authentication and Authorisation Infrastructures (AAIs) are gaining momentum throughout the Internet. Solutions have been proposed for various scenarios among them academia, GRID ...
Christian Schläger, Thomas Nowey, José...
SACMAT
2004
ACM
14 years 29 days ago
Using trust and risk in role-based access control policies
Emerging trust and risk management systems provide a framework for principals to determine whether they will exchange resources, without requiring a complete definition of their ...
Nathan Dimmock, András Belokosztolszki, Dav...
FTDCS
2003
IEEE
14 years 25 days ago
Looking for a Common View for Mobile Worlds
This paper considers central issues of distributed computing in a mobile environment. Its aim is to light on the first brick of a common view for mobile systems. We pool together...
Maria Gradinariu, Michel Raynal, Gwendal Simon
NOSSDAV
2009
Springer
14 years 2 months ago
Dynamic overlay multicast in 3D video collaborative systems
Multi-stream/multi-site 3D video collaborative systems are promising as they enable remote users to interact in a 3D virtual space with a sense of co-presence. However, the decent...
Wanmin Wu, Zhenyu Yang, Klara Nahrstedt