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» A virtual network (ViNe) architecture for grid computing
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ICDE
2009
IEEE
121views Database» more  ICDE 2009»
14 years 3 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
NEUROSCIENCE
2001
Springer
14 years 1 months ago
Modularity and Specialized Learning: Mapping between Agent Architectures and Brain Organization
This volume is intended to help advance the field of artificial neural networks along the lines of complexity present in animal brains. In particular, we are interested in examin...
Joanna Bryson, Lynn Andrea Stein
GRID
2006
Springer
13 years 8 months ago
Cacheable Decentralized Groups for Grid Resource Access Control
Abstract-- Sharing data among collaborators in widely distributed systems remains a challenge due to limitations with existing methods for defining groups across administrative dom...
Jeffrey Hemmes, Douglas Thain
FGCS
2006
110views more  FGCS 2006»
13 years 8 months ago
Seamless live migration of virtual machines over the MAN/WAN
The "VM Turntable" demonstrator at iGRID 2005 pioneered the integration of Virtual Machines (VMs) with deterministic "lightpath" network services across MAN/WA...
Franco Travostino, Paul Daspit, Leon Gommans, Chet...
CW
2004
IEEE
14 years 18 days ago
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ
This paper aims to study how to gain the consistency of the state in a DVE (Distributed Virtual Environment) with lag, under the condition of peer-to-peer architecture. That is, w...
Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa