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VRST
2006
ACM
14 years 1 months ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke
ISBMS
2010
Springer
13 years 5 months ago
Six Degree-of Freedom Haptic Rendering for Dental Implantology Simulation
Abstract. Dental implantology procedures are among the most complex surgical procedures executed by dentists. During the critical part of the procedure, the jawbone is drilled at t...
Cédric Syllebranque, Christian Duriez
HAPTICS
2011
IEEE
12 years 11 months ago
Experimental evaluation of a haptic interface for endoscopic simulation
The main goal of virtual reality based surgery simulators with haptic feedback is to provide an alternative to traditional training methods on animals, cadavers or real patients. ...
Evren Samur, Lionel Flaction, Hannes Bleuler
HAPTICS
2010
IEEE
14 years 19 days ago
Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis
We describe a system that can provide combined auditory and haptic sensations that arise while walking on different grounds. The simulation is based on a physical model that drive...
Rolf Nordahl, Amir Berrezag, Smilen Dimitrov, Luca...
WSC
2008
13 years 10 months ago
Simulation and visualization of traffic operations in Augmented Reality for improved planning and design of road construction pr
This paper describes research that investigated the application of 3D Augmented Reality (AR) for animating traffic simulation models in real time to support the planning and desig...
Amir H. Behzadan, Vineet R. Kamat