The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
In this paper we introduce a “Spatialized Haptic Rendering” technique to enhance 6DOF haptic manipulation of virtual objects with impact position information using vibrations....
A conceptual model of a virtual world is a high-level representation of how the objects behave and how they are related to each other. The conceptual models identify the most esse...
This paper presents design and architecture of the distributed virtual reality service (dvr) which allows collaboration-unaware VRML animations and simulations to be integrated in...
Virtual Reality has undergone a transition in the past few years that has taken from the realm of expensive toy into that of functional technology. This emerging computer-driven s...
Albert A. Rizzo, J. Galen Buckwalter, Cheryl van d...