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CGI
2000
IEEE
14 years 4 days ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
CODES
2000
IEEE
14 years 4 days ago
ASDEN: a comprehensive design framework vision for automotive electronic control systems
The automotive electronics industry is experiencing an era of unprecedented growth. Driven by emissions and safety legislation, fuel economy constraints, cost constraints, and cus...
Deborah Wilson, Daniel Dayton, R. Todd Hansell
HPDC
1998
IEEE
13 years 12 months ago
Personal Tele-Immersion Devices
The Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) has partnered with dozens of computational scientists and engineers to create visualiz...
Thomas A. DeFanti, Daniel J. Sandin, Gregory Dawe,...
SIGGRAPH
1997
ACM
13 years 12 months ago
Multiperspective panoramas for cel animation
We describe a new approach for simulating apparent camera motion through a 3D environment. The approach is motivated by a traditional technique used in 2D cel animation, in which ...
Daniel N. Wood, Adam Finkelstein, John F. Hughes, ...
SIGGRAPH
1994
ACM
13 years 11 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman