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» A virtual textbook for modeling and simulation
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GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
13 years 11 months ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
CA
1999
IEEE
13 years 11 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
13 years 12 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
WSC
2001
13 years 8 months ago
Distributed simulation: an enabling technology for the evaluation of virtual enterprises
This paper presents an application distributed simulation to the evaluation of virtual enterprises. Each company or candidate can use a simulation of its facilities to determine i...
Jayendran Venkateswaran, Mohammed Yaseen Kalachika...
CORR
2007
Springer
170views Education» more  CORR 2007»
13 years 7 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat