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CG
2005
Springer
13 years 9 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
ECMDAFA
2005
Springer
236views Hardware» more  ECMDAFA 2005»
14 years 3 months ago
Model-Driven Architecture for Hard Real-Time Systems: From Platform Independent Models to Code
The model-driven software development for hard real-time systems promotes the usage of the platform independent model as major design artifact. It is used to develop the software l...
Sven Burmester, Holger Giese, Wilhelm Schäfer
ISPASS
2003
IEEE
14 years 3 months ago
Performance study of a cluster runtime system for dynamic interactive stream-oriented applications
Emerging application domains such as interactive vision, animation, and multimedia collaboration display dynamic scalable parallelism, and high computational requirements, making ...
Arnab Paul, Nissim Harel, Sameer Adhikari, Bikash ...
ISORC
2000
IEEE
14 years 2 months ago
Architecture, Design Methodology, and Component-Based Tools for a Real-Time Inspection System
We describe a real-time, component-based system for an inspection application. We chose the inspection application and the accompanying task (or scenario) so that we might fully e...
John Albert Horst
SIGGRAPH
2000
ACM
14 years 2 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...