The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
Models of real world systems are being increasingly generated from data that describes the behaviour of systems. Data mining techniques, such as Artificial Neural Networks (ANN),...
Algorithms that detect silhouettes, creases, and other edge based features often perform per-edge and per-face mesh computations using global adjacency information. These are unsu...
– The visualization of support vector machines in realistic settings is a difficult problem due to the high dimensionality of the typical datasets involved. However, such visuali...