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JCDL
2005
ACM
111views Education» more  JCDL 2005»
14 years 28 days ago
Digitization and 3D modeling of movable books
Movable books provide interesting challenges for digitization and user interfaces design. We report in this paper some preliminary results in the building of a 3D visualization wo...
Pierre Cubaud, Jérôme Dupire, Alexand...
CHI
2006
ACM
14 years 7 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
GROUP
2009
ACM
14 years 1 months ago
Effects of feedback and peer pressure on contributions to enterprise social media
Increasingly, large organizations are experimenting with internal social media (e.g., blogs, forums) as a platform for widespread distributed collaboration. Contributions to their...
Michael J. Brzozowski, Thomas Sandholm, Tad Hogg
SIGCOMM
2009
ACM
14 years 1 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
WSNA
2003
ACM
14 years 18 days ago
Proximity interactions between wireless sensors and their application
Many applications in ubiquitous computing rely on knowing where people and objects are relative to each other. By placing small wireless sensors on people, at specific locations, ...
Waylon Brunette, Carl Hartung, Ben Nordstrom, Gaet...