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NETGAMES
2004
ACM
14 years 1 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
BPM
2009
Springer
143views Business» more  BPM 2009»
13 years 9 months ago
MDPE Workbench - A Solution for Performance Related Decision Support
Abstract. Continuous optimization of business process execution including its adaptation to changes within the market environment or the company itself becomes increasingly importa...
Mathias Fritzsche, Jendrik Johannes, Sebastian Cec...
CN
2006
115views more  CN 2006»
13 years 8 months ago
MuSeQoR: Multi-path failure-tolerant security-aware QoS routing in Ad hoc wireless networks
In this paper, we present MuSeQoR: a new multi-path routing protocol that tackles the twin issues of reliability (protection against failures of multiple paths) and security, whil...
Tamma Bheemarjuna Reddy, S. Sriram, B. S. Manoj, C...
ISCI
2008
116views more  ISCI 2008»
13 years 8 months ago
Discovery of maximum length frequent itemsets
The use of frequent itemsets has been limited by the high computational cost as well as the large number of resulting itemsets. In many real-world scenarios, however, it is often ...
Tianming Hu, Sam Yuan Sung, Hui Xiong, Qian Fu
3DOR
2010
13 years 3 months ago
A Robust 3D Interest Points Detector Based on Harris Operator
With the increasing amount of 3D data and the ability of capture devices to produce low-cost multimedia data, the capability to select relevant information has become an interesti...
Ivan Sipiran, Benjamin Bustos