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IJCNN
2008
IEEE
14 years 2 months ago
A pragmatic path toward endowing virtually-embodied AIs with human-level linguistic capability
— Current work is described wherein simplified versions of the Novamente Cognition Engine (NCE) are being used to control virtual agents in virtual worlds such as game engines an...
Ben Goertzel
AAAI
2008
13 years 10 months ago
Error Classification in Action Descriptions: A Heuristic Approach
Action languages allow to formally represent and reason about actions in a highly declarative manner. In recent work, revision and management of conflicts for domain descriptions ...
Thomas Eiter, Michael Fink, Ján Senko
MATES
2005
Springer
14 years 1 months ago
A Goal Deliberation Strategy for BDI Agent Systems
One aspect of rational behavior is that agents can pursue multiple goals in parallel. Current BDI theory and systems do not provide a theoretical or architectural framework for dec...
Alexander Pokahr, Lars Braubach, Winfried Lamersdo...
AOSE
2005
Springer
14 years 1 months ago
Automating Model Transformations in Agent-Oriented Modelling
Abstract. Current Agent-Oriented Software Engineering (AOSE) methodologies adopt a model-based approach for analysis and design, but, in order to become of practical use, they shou...
Anna Perini, Angelo Susi
ATAL
2005
Springer
14 years 1 months ago
From concepts to agents: towards a framework for multi-agent system modelling
Whilst tools assist the various tasks required to develop a multi-agent system (MAS), yet there still remains a gap between the generation of MAS models and program code. AUML dev...
Richard Hill, Simon Polovina, Martin D. Beer