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» AI EDAM at 20: Artificial intelligence in designing
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AI
1998
Springer
13 years 12 months ago
Test-Driving TANKA: Evaluating a Semi-automatic System of Text Analysis for Knowledge Acquisition
The evaluation of a large implemented natural language processing system involves more than its application to a common performance task. Such tasks have been used in the message u...
Ken Barker, Sylvain Delisle, Stan Szpakowicz
AI
1998
Springer
13 years 12 months ago
A Hybrid Genetic Algorithm for the Vehicle Routing Problem with Time Windows
A variety of hybrid genetic algorithms has been recently proposed to address the vehicle routing problem with time windows (VRPTW), a problem known to be NP-hard. However, very few...
Jean Berger, Martin Salois, Regent Begin
AI
2007
Springer
13 years 11 months ago
Pattern Classification in No-Limit Poker: A Head-Start Evolutionary Approach
We have constructed a poker classification system which makes informed betting decisions based upon three defining features extracted while playing poker: hand value, risk, and agg...
Brien Beattie, Garrett Nicolai, David Gerhard, Rob...
AI
2006
Springer
13 years 11 months ago
Belief Selection in Point-Based Planning Algorithms for POMDPs
Abstract. Current point-based planning algorithms for solving partially observable Markov decision processes (POMDPs) have demonstrated that a good approximation of the value funct...
Masoumeh T. Izadi, Doina Precup, Danielle Azar
AI
2006
Springer
13 years 11 months ago
Partial Local FriendQ Multiagent Learning: Application to Team Automobile Coordination Problem
Real world multiagent coordination problems are important issues for reinforcement learning techniques. In general, these problems are partially observable and this characteristic ...
Julien Laumonier, Brahim Chaib-draa