This work deals with an original problem with regard to the traditionally sequential planning process in public transit networks. This problem aims at modifying the network's ...
Most real world engineering design optimisation approaches reported in the literature aim to find the best set of solutions using computationally expensive quantitative (QT ) mode...
Projector-camera systems use computer vision to analyze their surroundings and display feedback directly onto real world objects, as embodied by spatial augmented reality. To be e...
—In this paper we look at the problem of accurately reconstructing distributed signals through the collection of a small number of samples at a data gathering point. The techniqu...
Riccardo Masiero, Giorgio Quer, Daniele Munaretto,...
Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate trave...