We argue that the key underpinning of the current state-of-the real-time practice — the priority artifact — and that of the current state-of-the real-time art — deadline-bas...
As networks and the use of communication within applications continue to grow and find more uses, so too does the demand for more control and manageability of various "system...
Richard E. Schantz, John A. Zinky, David A. Karr, ...
An increasing number of distributed applications are being constructed by composing them out of existing applications. The resulting applications can be very complex in structure,...
In Simultaneous Multithreaded (SMT) architectures most hardware resources are shared between threads. This provides a good cost/performance trade-off which renders these architec...
Francisco J. Cazorla, Peter M. W. Knijnenburg, Riz...
We propose and evaluate a model for controlling infection patterns defined over rounds or real time in a gossipbased protocol using adaptive fanout. We model three versions of go...