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GAMEON
2001
15 years 5 months ago
Stratego Expert System Shell
The field of multi-agent systems is an active area of research. One of the possible applications of a multi-agent system is the use of distributed techniques for problem solving. ...
Caspar Treijtel, Léon J. M. Rothkrantz
CN
1999
156views more  CN 1999»
15 years 3 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
CIG
2006
IEEE
15 years 10 months ago
A Behavior-Based Architecture for Realistic Autonomous Ship Control
— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
GAMEON
2007
15 years 5 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
CASCON
1996
123views Education» more  CASCON 1996»
15 years 5 months ago
Views on template-based parallel programming
For almost a decade we have been working at developing and using template-based models for coarse-grained parallel computing. Our initial system, FrameWorks, was positively receiv...
Ajit Singh, Jonathan Schaeffer, Duane Szafron