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ICCV
2011
IEEE
12 years 7 months ago
A String of Feature Graphs Model for Recognition of Complex Activities in Natural Videos
Videos usually consist of activities involving interactions between multiple actors, sometimes referred to as complex activities. Recognition of such activities requires modeling ...
Utkarsh Gaur, Yingying Zhu, Bi Song, Amit Roy-Chow...
BMVC
2010
13 years 5 months ago
Local Gaussian Processes for Pose Recognition from Noisy Inputs
Gaussian processes have been widely used as a method for inferring the pose of articulated bodies directly from image data. While able to model complex non-linear functions, they ...
Martin Fergie, Aphrodite Galata
NORDICHI
2006
ACM
14 years 1 months ago
Crossmodal spatial location: initial experiments
This paper describes an alternative form of interaction for mobile devices using crossmodal output. The aim of our work is to investigate the equivalence of audio and tactile disp...
Eve E. Hoggan, Stephen A. Brewster
GAMEON
2000
13 years 9 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
CVPR
2012
IEEE
11 years 10 months ago
Part-based multiple-person tracking with partial occlusion handling
Single camera-based multiple-person tracking is often hindered by difficulties such as occlusion and changes in appearance. In this paper, we address such problems by proposing a...
Guang Shu, Afshin Dehghan, Omar Oreifej, Emily Han...