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VIP
2003
13 years 9 months ago
Face and Body Gesture Recognition for a Vision-Based Multimodal Analyzer
For the computer to interact intelligently with human users, computers should be able to recognize emotions, by analyzing the human’s affective state, physiology and behavior. I...
Hatice Gunes, Massimo Piccardi, Tony Jan
ICPR
2008
IEEE
14 years 2 months ago
Tracking human body by using particle filter Gaussian process Markov-switching model
The goal of this article is to present an effective and robust tracking algorithm for nonlinear feet motion by deploying particle filter integrated with Gaussian process latent v...
Jing Wang, Hong Man, Yafeng Yin
VW
2009
Springer
153views Virtual Reality» more  VW 2009»
14 years 2 months ago
Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras
—A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user’s subjective sense of feeling present in the virtual world. ...
Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H...
ICPR
2008
IEEE
14 years 9 months ago
Geometric constraints on 2D action models for tracking human body
We propose a 2D model-based approach for tracking human body parts during articulated motion. A human is modeled as a stick figure with thirteen landmarks, and an action is a sequ...
Alexei Gritai, Arslan Basharat, Mubarak Shah
ICAPR
2005
Springer
14 years 1 months ago
3D Action Modeling and Reconstruction for 2D Human Body Tracking
In this paper we present a technique for predicting the 2D human body joints and limbs position in monocular image sequences, and reconstructing its corresponding 3D postures using...
Ignasi Rius, Daniel Rowe, Jordi Gonzàlez, F...