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SIMVIS
2007
13 years 10 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
AAAI
2004
13 years 10 months ago
Performance Bounded Reinforcement Learning in Strategic Interactions
Despite increasing deployment of agent technologies in several business and industry domains, user confidence in fully automated agent driven applications is noticeably lacking. T...
Bikramjit Banerjee, Jing Peng
AVI
2004
13 years 10 months ago
Temporal Thumbnails: rapid visualization of time-based viewing data
We introduce the concept of the Temporal Thumbnail, used to quickly convey information about the amount of time spent viewing specific areas of a virtual 3D model. Temporal Thumbn...
Michael Tsang, Nigel Morris, Ravin Balakrishnan
DAIS
2006
13 years 10 months ago
An Application Framework for Nomadic, Collaborative Applications
To maintain availability and responsiveness, mobile applications sharing data often work on their own copy and transmit local changes to other participants. Existing systems for re...
James O'Brien, Marc Shapiro
IASTEDSEA
2004
13 years 10 months ago
A framework for early robustness assessment
Time pressure and quality issues bring new challenges for developing web-based systems. The ability to analyze quality early in the development life cycle is crucial. Among the te...
Jianyun Zhou, Tor Stålhane