Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Abstract. Designing systems of asynchronous web services is challenging. Addressing the design in terms of component reuse helps address important questions that need to be answere...
Abstract. In order to construct and deploy massively multiagent systems, we must address one of the fundamental issues of distributed systems, the possibility of partial failures. ...
Abstract. In this paper, we propose a heterogeneous committee machine for face processing including face detection and recognition. Our proposed system consists of two components, ...
Kim-Fung Jang, Ho-Man Tang, Michael R. Lyu, Irwin ...
Abstract. Real-time main-memory databases are useful in real-time environments. They are often faster and provide more predictable execution of transactions than disk-based databas...