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AVI
2006
13 years 8 months ago
Programming rich interactions using the hierarchical state machine toolkit
Structured graphics models such as Scalable Vector Graphics (SVG) enable designers to create visually rich graphics for user interfaces. Unfortunately current programming tools ma...
Renaud Blanch, Michel Beaudouin-Lafon
DSVIS
2003
Springer
14 years 19 days ago
Designing and Evaluating Interaction as Conversation: A Modeling Language Based on Semiotic Engineering
A number of design models have been proposed in the area of Human-Computer Interaction (HCI) to support user-centered system design. el, abstract task models and detailed interface...
Simone Diniz Junqueira Barbosa, Maíra Greco...
HCI
2009
13 years 5 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick
DSVIS
1998
Springer
13 years 11 months ago
The Role of Verification in Interactive Systems Design
Abstract. In this paper we argue that using verification in interactive systems development is more than just checking whether the specification of the system has all the required ...
José Creissac Campos, Michael D. Harrison
EICS
2011
ACM
12 years 11 months ago
Hayaku: designing and optimizing finely tuned and portable interactive graphics with a graphical compiler
Although reactive and graphically rich interfaces are now mainstream, their development is still a notoriously difficult task. This paper presents Hayaku, a toolset that supports...
Benjamin Tissoires, Stéphane Conversy