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IJCNN
2008
IEEE
14 years 1 months ago
Cognitive learning and the multimodal memory game: Toward human-level machine learning
— Machine learning has made great progress during the last decades and is being deployed in a wide range of applications. However, current machine learning techniques are far fro...
Byoung-Tak Zhang
FOSSACS
2004
Springer
14 years 23 days ago
A Game Semantics of Local Names and Good Variables
We describe a game semantics for local names in a functional setting. It is based on a category of dialogue games acted upon by the automorphism group of the natural numbers; this ...
James Laird
AWIC
2003
Springer
14 years 19 days ago
A Machine Learning Based Evaluation of a Negotiation between Agents Involving Fuzzy Counter-Offers
Abstract. Negotiation plays a fundamental role in systems composed of multiple autonomous agents. Some negotiations may require a more elaborated dialogue where agents would explai...
Javier Carbo Rubiera, Agapito Ledezma
ECML
2006
Springer
13 years 11 months ago
Learning in One-Shot Strategic Form Games
Abstract. We propose a machine learning approach to action prediction in oneshot games. In contrast to the huge literature on learning in games where an agent's model is deduc...
Alon Altman, Avivit Bercovici-Boden, Moshe Tennenh...
ARGMAS
2009
Springer
14 years 2 months ago
Multi-Party Argument from Experience
Abstract. A framework, PISA, for conducting dialogues to resolve disputes concerning the correct categorisation of particular cases, is described. Unlike previous systems to conduc...
Maya Wardeh, Trevor J. M. Bench-Capon, Frans Coene...