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AI
2002
Springer
13 years 7 months ago
Multiagent learning using a variable learning rate
Learning to act in a multiagent environment is a difficult problem since the normal definition of an optimal policy no longer applies. The optimal policy at any moment depends on ...
Michael H. Bowling, Manuela M. Veloso
NIPS
2008
13 years 9 months ago
Policy Search for Motor Primitives in Robotics
Many motor skills in humanoid robotics can be learned using parametrized motor primitives as done in imitation learning. However, most interesting motor learning problems are high...
Jens Kober, Jan Peters
KDD
2010
ACM
282views Data Mining» more  KDD 2010»
13 years 11 months ago
Optimizing debt collections using constrained reinforcement learning
In this paper, we propose and develop a novel approach to the problem of optimally managing the tax, and more generally debt, collections processes at financial institutions. Our...
Naoki Abe, Prem Melville, Cezar Pendus, Chandan K....
ATAL
2005
Springer
14 years 1 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
PKDD
2010
Springer
179views Data Mining» more  PKDD 2010»
13 years 5 months ago
Gaussian Processes for Sample Efficient Reinforcement Learning with RMAX-Like Exploration
Abstract. We present an implementation of model-based online reinforcement learning (RL) for continuous domains with deterministic transitions that is specifically designed to achi...
Tobias Jung, Peter Stone