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PAAMS
2010
Springer
13 years 7 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
TII
2008
176views more  TII 2008»
13 years 8 months ago
Adaptive Multilevel Code Update Protocol for Real-Time Sensor Operating Systems
In wireless sensor networks each sensor node has very limited resources, and it is very difficult to find and collect them. For this reason, updating or adding programs in sensor n...
Sangho Yi, Hong Min, Yookun Cho, Jiman Hong
IVA
2007
Springer
14 years 3 months ago
Avatar Puppetry Using Real-Time Audio and Video Analysis
Abstract. We present a system which consists of a lifelike agent animated in real-time using video and audio analysis from the user. This kind of system could be used for Instant M...
Sylvain Le Gallou, Gaspard Breton, Renaud Sé...
LCTRTS
1998
Springer
14 years 1 months ago
A Tool to Assist in Fine-Tuning and Debugging Embedded Real-Time Systems
: During the latter stages of a software product cycle, developers may be faced with the task of fine-tuning an embedded system that is not meeting all of its timing requirements. ...
Gaurav Arora, David B. Stewart
EUC
2004
Springer
14 years 2 months ago
Experimental Assessment of Scenario-Based Multithreading for Real-Time Object-Oriented Models: A Case Study with PBX Systems
This paper presents an experimental evaluation of our scenario-based multithreading for real-time object-oriented models by the use of a case study of a Private Branch eXchange (PB...
Saehwa Kim, Michael Buettner, Mark Hermeling, Seon...