The topic of skeletal animation and its associated techniques have previously been applied in the area of animating computer-generated characters for motion pictures and computer ...
Abstract. We present The Cruncher, a simple representation framework and algorithm based on minimum description length for automatically forming an ontology of concepts from attrib...
We report here on our experiences using a program animation tool, the Teaching Machine, for program and algorithm visualization for engineering and physics students at two univers...
Michael Bruce-Lockhart, Theodore S. Norvell, Yiann...