—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
With rapid technological advances in network infrastructure, programming languages, compatible component interfaces and so many more areas, today the computational Grid has evolve...
A framework for task assignment in heterogeneous computing systems is presented in this work. The framework is based on a learning automata model. The proposed model can be used f...
This paper introduces Netgauge, an extensible open-source framework for implementing network benchmarks. The structure of Netstracts and explicitly separates communication patterns...
Torsten Hoefler, Torsten Mehlan, Andrew Lumsdaine,...
In distributed P2P environments, peers (i.e., users) often have to request the services from some unfamiliar peers (i.e., resources) that could be altruistic, selfish, or even ma...