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» Accelerating Ray Tracing using Constrained Tetrahedralizatio...
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EGH
2010
Springer
13 years 5 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
HCCMeshes: Hierarchical-Culling oriented Compact Meshes
Hierarchical culling is a key acceleration technique used to efficiently handle massive models for ray tracing, collision detection, etc. To support such hierarchical culling, bo...
Tae-Joon Kim, Yongyoung Byun, Yongjin Kim, Bochang...
SIGGRAPH
1992
ACM
13 years 11 months ago
Interval analysis for computer graphics
This paper discusses how interval analysis can be used to solve a wide variety of problems in computer graphics. These problems include ray tracing, interference detection, polygo...
John M. Snyder
ICCSA
2003
Springer
14 years 25 days ago
Web Visualization of Function-Defined Shapes
Abstract. This paper describes how function-based shape modeling can be expanded to web visualization, as well as how web-based visualization can be greatly improved by using the f...
Alexei Sourin, Lai Feng Min, Konstantin Levinski