The enormous growth in wireless communications and miniaturized handheld devices in the last few years, have given rise to a vast range of new services, for heterogeneous user env...
People wish to enjoy their everyday lives in various ways, among which entertainment plays a major role. In order to improve lifestyle with more ready access to entertainment cont...
Sewook Jung, Uichin Lee, Alexander Chang, Dae-Ki C...
This paper asks the question: how might CSCW system design obtain and be informed by an adequate real-world, real-time understanding of work and organisation on any occasion of wor...
The purpose of ubiquitous computing is anywhere and anytime access to information within computing infrastructures that is blended into a background and no longer be reminded. Thi...
Abstract. In recent years, the rapid development of network infrastructure and the spread of terminals capable of network access have made it possible to access networks at any pla...