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GRAPHICSINTERFACE
2011
14 years 7 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
VEE
2005
ACM
199views Virtualization» more  VEE 2005»
15 years 9 months ago
Escape analysis in the context of dynamic compilation and deoptimization
In object-oriented programming languages, an object is said to escape the method or thread in which it was created if it can also be accessed by other methods or threads. Knowing ...
Thomas Kotzmann, Hanspeter Mössenböck
COBUILD
1999
Springer
15 years 8 months ago
OWL: An Object-Oriented Framework for Intelligent Home and Office Applications
The goal of OWL (Object-Oriented Workplace Laboratory) is to provide an object-oriented and component-based framework that supports the engineering of applications for the design, ...
Bernd Brügge, Ralf Pfleghar, Thomas Reicher
WICSA
2004
15 years 5 months ago
The DiPS+ Software Architecture for Self-healing Protocol Stacks
Research domains such as active networks, ad-hoc networks, ubiquitous computing, pervasive computing, grid computing, and sensor networks, clearly show that computer networks will...
Sam Michiels, Lieven Desmet, Wouter Joosen, Pierre...
TITS
2010
118views Education» more  TITS 2010»
14 years 11 months ago
Vision-Based Infotainment User Determination by Hand Recognition for Driver Assistance
We present a novel real-time computer-vision system that robustly discriminates which of the front-row seat occupants is accessing the infotainment controls. The knowledge of who i...
Shinko Y. Cheng, Mohan M. Trivedi