We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
A system that segments and labels tabla strokes from real performances is described. Performance is evaluated on a large database taken from three performers under different recor...
This paper describes a music analyzing system called the automatic time-span tree analyzer (ATTA), which we have developed. The ATTA derives a time-span tree that assigns a hierar...
This paper presents a melody spotting system based on Variable Duration Hidden Markov Models (VDHMM’s), capable of locating monophonic melodies in a database of raw audio record...
We observed that for multimedia data – especially music - collaborative similarity measures perform much better than similarity measures derived from content-based sound feature...