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NETGAMES
2005
ACM
15 years 11 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
143
Voted
ISMIR
2005
Springer
172views Music» more  ISMIR 2005»
15 years 11 months ago
Segmentation and Recognition of Tabla Strokes
A system that segments and labels tabla strokes from real performances is described. Performance is evaluated on a large database taken from three performers under different recor...
Parag Chordia
ISMIR
2005
Springer
152views Music» more  ISMIR 2005»
15 years 11 months ago
ATTA: Automatic Time-Span Tree Analyzer Based on Extended GTTM
This paper describes a music analyzing system called the automatic time-span tree analyzer (ATTA), which we have developed. The ATTA derives a time-span tree that assigns a hierar...
Masatoshi Hamanaka, Keiji Hirata, Satoshi Tojo
ISMIR
2005
Springer
168views Music» more  ISMIR 2005»
15 years 11 months ago
A Novel HMM Approach to Melody Spotting in Raw Audio Recordings
This paper presents a melody spotting system based on Variable Duration Hidden Markov Models (VDHMM’s), capable of locating monophonic melodies in a database of raw audio record...
Aggelos Pikrakis, Sergios Theodoridis
ISMIR
2005
Springer
206views Music» more  ISMIR 2005»
15 years 11 months ago
Improving Content-Based Similarity Measures by Training a Collaborative Model
We observed that for multimedia data – especially music - collaborative similarity measures perform much better than similarity measures derived from content-based sound feature...
Richard Stenzel, Thomas Kamps
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