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» Accounting for Human Activity Through Physics
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CHI
2009
ACM
14 years 8 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2007
ACM
14 years 7 months ago
Range: exploring proxemics in collaborative whiteboard interaction
Range is an interactive whiteboard designed to support collocated, ad-hoc meetings. It employs proximity sensing to proactively transition between ambient and authoring modes, cle...
Wendy Ju, Brian Lee, Scott R. Klemmer
CHI
2006
ACM
14 years 7 months ago
Communicating more than nothing
Strong social connections permeate one's daily life. With the numerous means available, these connections can easily dominate one's communications, though one only wants...
Tony Bergstrom, Karrie Karahalios
CHI
1998
ACM
13 years 11 months ago
Awareness Driven Video Quality of Service in Collaborative Virtual Environments
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
CHI
1996
ACM
13 years 11 months ago
Augmenting Real-World Objects: A Paper-Based Audio Notebook
The Audio Notebook allows a user to capture and access an audio recording of a lecture or meeting in conjunction with notes written on paper. The audio recording is synchronized w...
Lisa Stifelman