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CHI
2009
ACM
14 years 3 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
ADHOCNOW
2008
Springer
14 years 3 months ago
DIN: An Ad-Hoc Algorithm to Estimate Distances in Wireless Sensor Networks
Abstract. A current challenge in wireless sensor networks is the positioning of sensor nodes for indoor environments without dedicated hardware. Especially in this domain, many app...
Freddy López Villafuerte, Jochen H. Schille...
EWCBR
2004
Springer
14 years 2 months ago
Maintaining Case-Based Reasoning Systems: A Machine Learning Approach
Over the years, many successful applications of case-based reasoning (CBR) systems have been developed in different areas. The performance of CBR systems depends on several factor...
Niloofar Arshadi, Igor Jurisica
ICON
2007
IEEE
14 years 3 months ago
Myth: An Accurate and Scalable Network Coordinate System under High Node Churn Rate
—Network coordinate (NC) system is an efficient mechanism to predict Internet distance (latency) with limited times of measurement. In this paper, we focus on the node churn pro...
Yang Chen, Genyi Zhao, Ang Li, Beixing Deng, Xing ...
IMC
2010
ACM
13 years 6 months ago
On economic heavy hitters: shapley value analysis of 95th-percentile pricing
Cost control for the Internet access providers (AP) influences not only the nominal speeds offered to the customers, but also other, more controversial, policies related to traffi...
Rade Stanojevic, Nikolaos Laoutaris, Pablo Rodrigu...