In this paper, we propose a face reconstruction technique that produces models that not only look good when texture mapped, but are also metrically accurate. Our method is designe...
This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
We address the structure-from-motionproblem in the context of head modeling from video sequences for which calibration data is not available. This task is made challenging by the ...