Providing real-time multimedia services over a best-effort network is challenging due to the stringent delay requirements in the presence of complex network dynamics. Multiple des...
Ying Li, Chao Tian, Suhas N. Diggavi, Mung Chiang,...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
The paper discusses XML security key technologies related with security of Web service. Based on these discussions, Web service is integrated with some mature security architecture...
Selection procedures are used in a variety of applications to select the best of a finite set of alternatives. ‘Best’ is defined with respect to the largest mean, but the me...
In order to investigate the routing aspects of small-world networks, Kleinberg [13] proposes a network model based on a d-dimensional lattice with long-range links chosen at random...