We present a new approach for simplifying polygonal objects. Our method is general in that it works on models that contain both non-manifold geometry and surface attributes. It is...
We have initiated studies towards the design and implementation of an ophthalmic augmented reality environment in order to allow for a more precise laser treatment for ophthalmic...
Jeffrey W. Berger, Michael E. Leventon, Nobuhiko H...
This work describes how evolutionary computation can be used to synthesize lowlevel image operators that detect interesting points on digital images. Interest point detection is a...
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
We introduce a fully automatic algorithm which optimizes the high-level structure of a given quadrilateral mesh to achieve a coarser quadrangular base complex. Such a topological ...