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CANDC
2007
ACM
14 years 2 days ago
Constrain yourselves: exploring end user development in support for musical creativity
This research explores links between constraint development in creative processes and end user development in environments for creative tasks. A process model describing the devel...
Tim Coughlan, Peter Johnson
SIGGRAPH
1999
ACM
14 years 11 days ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
CHI
2010
ACM
14 years 1 months ago
Sensing human activities with resonant tuning
Designing new interactive experiences requires effective methods for sensing human activities. In this paper we propose new sensor architecture based on tracking changes in resona...
Ivan Poupyrev, Zhiquan Yeo, Joshua D. Griffin, Sco...
ACMDIS
2000
ACM
14 years 13 days ago
Improving Electronic Guidebook Interfaces Using a Task-Oriented Design Approach
Item selection is a key problem in electronic guidebook design. Many systems do not apply so-called “context-awareness” technologies to infer user interest, placing the entire...
Paul M. Aoki, Allison Woodruff
HRI
2011
ACM
12 years 11 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...