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ACMACE
2007
ACM
14 years 8 days ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
CHI
2009
ACM
14 years 8 months ago
Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe
Advances in electronics have brought the promise of wearable computers to near reality. Previous research has investigated where computers can be located on the human body ? criti...
Chris Harrison, Brian Y. Lim, Aubrey Shick, Scott ...
FDG
2009
ACM
14 years 2 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
PDC
2004
ACM
14 years 1 months ago
Experience clip: method for user participation and evaluation of mobile concepts
This paper describes experiences from using a field testing technique for collecting user experience information for evaluating mobile applications used in everyday life. Our tech...
Minna Isomursu, Kari Kuutti, Soili Väinä...
OZCHI
2005
ACM
14 years 1 months ago
Panoramic viewfinder: providing a real-time preview to help users avoid flaws in panoramic pictures
Image stitching allows users to combine multiple regular-sized photographs into a single wide-angle picture, often referred to as a panoramic picture. To create such a panoramic p...
Patrick Baudisch, Desney S. Tan, Drew Steedly, Eri...