This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
In large software development projects, when a programmer is assigned a bug to fix, she typically spends a lot of time searching (in an ad-hoc manner) for instances from the past ...
B. Ashok, Joseph M. Joy, Hongkang Liang, Sriram K....
We conducted a 2.5 week longitudinal study with five motor impaired (MI) and four non-impaired (NMI) participants, in which they learned to use the Vocal Joystick, a voice-based u...
Susumu Harada, Jacob O. Wobbrock, Jonathan Malkin,...
The presence of network latency leads to usability problems in distributed groupware applications. Example problems include difficulty synchronizing tightly-coupled collaboration...
Research on social responses to computers often assesses only first-impression reactions during a single experimental session, providing limited knowledge about the lasting effect...