Typical Human Robot Interaction (HRI) assumes that the user explicitly interacts with robots. However, explicit control with robots can be unnecessary or even undesirable in certa...
Existing 3D sketching methods typically allow the user to draw in empty space which is imprecise and lacks tactile feedback. We introduce a shape-stamping interface where users ca...
Manfred Lau, Masaki Hirose, Akira Ohgawara, Jun Mi...
In a balanced between-participants experiment (N = 96) American and Swedish participants listened to tourist information on a website about an American or Swedish city presented i...
Gesture-based mobile interfaces require users to change the way they use technology in public settings. Since mobile phones are part of our public appearance, designers must integ...
The increasing variety of different devices with different screen size, interaction paradigms and application areas raises the need for new technologies of cross-device developmen...