Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
This paper presents a markerless motion capture pipeline based on volumetric reconstruction, skeletonization and articulated ICP with hard constraints. The skeletonization produces...
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
This paper presents a novel auto-calibration method from unconstrained human body motion. It relies on the underlying biomechanical constraints associated with human bipedal locom...