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» Acting with technology: Activity theory and interaction desi...
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CHI
1997
ACM
14 years 1 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
CHI
2011
ACM
13 years 17 days ago
Understanding interaction design practices
There is an undesirable gap between HCI research aimed at influencing interaction design practice and the practitioners in question. To close this gap, we advocate a theoretical a...
Elizabeth Goodman, Erik Stolterman, Ron Wakkary
PERSUASIVE
2007
Springer
14 years 3 months ago
Distributed User Experience in Persuasive Technology Environments
An increasing number of persuasive technology systems consist of multiple devices that enable efficient just-in-time interaction with the user. Developing multi-device systems to s...
Katarina Segerståhl, Harri Oinas-Kukkonen
HUC
2000
Springer
14 years 17 days ago
Notable: At the Intersection of Annotations and Handheld Technology
The Notable annotation system enables users to annotate paper documents using handheld devices in a mobile environment. This paper describes the design issues and solutions that a...
Michelle Q. Wang Baldonado, Steve B. Cousins, Jace...
CHI
2007
ACM
14 years 9 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle