Abstract. The visual analysis of human manipulation actions is of interest for e.g. human-robot interaction applications where a robot learns how to perform a task by watching a hu...
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
In this paper, we present a study on video viewing behavior. Based on a well-suited Markovian model, we have developed a clustering algorithm called K-Models and inspired by the K...
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
This paper presents a novel approach to skim and describe 3D videos. 3D video is an imaging technology which consists in a stream of 3D models in motion captured by a synchronized ...
Tony Tung (Kyoto University), Takashi Matsuyama (K...