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124
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DIGRA
2003
Springer
15 years 8 months ago
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
Laust Juul Christensen, Thomas Tae-Yang Jør...
115
Voted
AAAI
2010
15 years 4 months ago
The Model-Based Approach to Autonomous Behavior: A Personal View
The selection of the action to do next is one of the central problems faced by autonomous agents. In AI, three approaches have been used to address this problem: the programming-b...
Hector Geffner
135
Voted
AAAI
1996
15 years 4 months ago
What Is Planning in the Presence of Sensing?
The Airport Example The Omelette Example Copyright c 1996 American Association for Artificial Intelligence. All rights reserved. Despite the existence of programs that are able to ...
Hector J. Levesque
107
Voted
INLG
2004
Springer
15 years 8 months ago
Context-Based Incremental Generation for Dialogue
This paper describes an implemented model of context-based incremental tactical generation within the Dynamic Syntax framework [1] which directly reflects dialogue phenomena such ...
Matthew Purver, Ruth Kempson
HYBRID
2010
Springer
15 years 9 months ago
From synchronous programs to symbolic representations of hybrid systems
In this paper, we present an extension of the synchronous language Quartz by new kinds of variables, actions and statements for modeling the interaction of synchronous systems wit...
Kerstin Bauer, Klaus Schneider