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CHI
2004
ACM
14 years 10 months ago
Presiding over accidents: system direction of human action
As human-computer interaction becomes more closely modeled on human-human interaction, new techniques and strategies for human-computer interaction are required. In response to th...
Jeffrey Heer, Nathaniel Good, Ana Ramirez, Marc Da...
TEI
2010
ACM
163views Hardware» more  TEI 2010»
14 years 5 months ago
Action and representation in tangible systems: implications for design of learning interactions
In tangible learning systems, the facility to promote physically active engagement highlights the need to understand how different designs impact on action and interaction, and th...
Sara Price, Jennifer G. Sheridan, Taciana Pontual ...
ICMI
2000
Springer
157views Biometrics» more  ICMI 2000»
14 years 1 months ago
Eye-State Action Unit Detection by Gabor Wavelets
Abstract Eyes play important roles in emotion and paralinguistic communications. Detection of eye state is necessaryfor applicationssuch as driver awareness systems. In this paper,...
Ying-li Tian, Takeo Kanade, Jeffrey F. Cohn
ECAI
2010
Springer
13 years 11 months ago
Learning action effects in partially observable domains
We investigate the problem of learning action effects in partially observable STRIPS planning domains. Our approach is based on a voted kernel perceptron learning model, where act...
Kira Mourão, Ronald P. A. Petrick, Mark Ste...
NN
2006
Springer
100views Neural Networks» more  NN 2006»
13 years 10 months ago
Perceiving the unusual: Temporal properties of hierarchical motor representations for action perception
Recent computational approaches to action imitation have advocated the use of hierarchical representations in the perception and imitation of demonstrated actions. Hierarchical re...
Yiannis Demiris, Gavin Simmons