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IJCAI
2001
13 years 9 months ago
Perceptual Anchoring of Symbols for Action
Anchoring is the process of creating and maintaining the correspondence between symbols and percepts that refer to the same physical objects. Although this process must necessaril...
Silvia Coradeschi, Alessandro Saffiotti
ICDCSW
2005
IEEE
14 years 1 months ago
Framework and Rule-Based Language for Facilitating Context-Aware Computing Using Information Appliances
Recently, context-aware computing with information appliances is the topic of many research efforts. In order to realize context-aware systems, it is necessary to describe rules, ...
Kouji Nishigaki, Keiichi Yasumoto, Naoki Shibata, ...
ICOST
2007
Springer
14 years 1 months ago
A Context-Driven Programming Model for Pervasive Spaces
This paper defines a new, context-driven programming model for pervasive spaces. Existing models are prone to conflict, as it is hard to predict the outcome of interleaved actions ...
Hen-I Yang, Jeffrey King, Abdelsalam Helal, Erwin ...
UM
2007
Springer
14 years 1 months ago
Modeling the Acquisition of Fluent Skill in Educational Action Games
There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...
IUI
2009
ACM
14 years 4 months ago
Context restoration in multi-tasking dialogue
In this paper we conduct an exploratory experiment on context restoration in multi-tasking dialogue and report our preliminary findings. We examine a corpus of human-human dialog...
Fan Yang, Peter A. Heeman