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NORDICHI
2004
ACM
14 years 1 months ago
Breaking affordance: culture as context
The concept of affordance as it applies to user interface design is widely used and accepted; possibly overused. This paper explores one of the constraints on affordance: culture....
Lidia Oshlyansky, Harold W. Thimbleby, Paul A. Cai...
AIPS
2008
13 years 10 months ago
Useless Actions Are Useful
Planning as heuristic search is a powerful approach to solving domain independent planning problems. In recent years, various successful heuristics and planners like FF, LPG, FAST...
Martin Wehrle, Sebastian Kupferschmid, Andreas Pod...
MRCO
2005
Springer
14 years 1 months ago
Using Activity Theory to Model Context Awareness
Abstract. One of the cornerstones of any intelligent entity is the ability to understand how occurrences in the surrounding world influence its own behaviour. Different states, o...
Anders Kofod-Petersen, Jörg Cassens
EUROSSC
2010
Springer
13 years 5 months ago
Identifying Important Action Primitives for High Level Activity Recognition
Smart homes have a user centered design that makes human activity as the most important type of context to adapt the environment according to people's needs. Sensor systems th...
Atif Manzoor, Claudia Villalonga, Alberto Calatron...
CHI
2005
ACM
14 years 8 months ago
Breaking the laws of action in the user interface
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Per Ola Kristensson